Saturday, February 2, 2008

013108





Here is the Lot deplicting a block that includes a chuch, a library, and a department store. I really like the way it turned out. I use gMax to create the model and then I gather textures from all over the web or take the camera out and find the right image from something local. I choose from several different sources. Once I find a image I like, then it is applied to the model. Usually, I will have to adjust the texture. I use Adobe Photoshop, Up's paint or/and MS paint. Onced the model looks good I render it (make it compatiable for Simcity 4). Onced rendered then a program creates a "plug-in" file that makes it readable in the Simcity Lot Editor. A Lot is created by adjusting the block size, ground textures, and props for decorations and the building is saved to a Simcity 4 game readible format. Then one can plop it (add it to) the actual game while playing Simcity 4. There are many options one can add to the lot during each course of this transaction. It would take a little real time game playing of Simcity 4 to understand terms we use like, Landmark, residential, plopable, growable,etc. Basically here, I am going to state my perference to all lots are simplicity. No added plug-ins, extra files, or magical wands needed. My lots will not interfer with the game engine. Therefore, unless requested. All my lots/models have...





  • No lights (for nite time playing. I play daytime mode only -- here I'm lazy)
  • Landmark models (I dont play with the numbers to create jobs,mayor ratings, etc)
  • Basic props (only the ones that came with Simcity 4 Deluxe)
  • No Dependencies (they have some good stuff, especially at Simtropolis, but I dont use them)
  • other stuff I'll add later.

Here is an image of the model in the game, after making it a lot in the Lot editor


Other factors about the lot that is useful to game players are:

Item Order: 1
Plop Cost: 66000
Bulldoze Cost: 100
Wealth: Low Wealth
Pollution at center: Air Water Garbage Radiation
1 1 15 0
Pollution radii: Air Water Garbage Radiation
1 2 0 0
Flammability: 10
MaxFireStage: 1
Power Consumed: 6
Water Consumed: 10
Mayor Rating Effect: Magnitude Radius
10 256
Budget Item: Department Landmarks
Budget Item: Line 0x00000000
Budget Item: Purpose Landmark Effect
Budget Item: Cost 150
SFX:Query Sound: 0x0A8C9EF0
SFX:Default Plop Sound: 0x6A5EC589
Query exemplar GUID: 0x2A56675C
OccupantGroups Building: Landmark Building: YIMBY Building: Landmark Ogle
Occupant Size: Width Height Depth
38.145 64.138 76.49001

The file is being hosted by Simvision.net You will need to become a member (free) in order to have access to the downloading exchange. For this file Click


I'm Going to try this site called drop.io. See if this link works. Click

1 comment:

Urban Knight's SC4 said...

You have to be a member at Simvision.net in order to download these files. Go to the Simvision Exchange > Simcity 4 > BATs and search for the files to download. This one is at http://www.simvision.net/svex.php?p=details&id=278